arXiv — cs.AI preprintsInternational19 October 2026
Explaining Chess and Go in Natural Language
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arXiv:2610.23166v1 Announce Type: cross Abstract: Modern chess engines play far beyond human ability, often choosing moves whose underlying ideas are difficult for humans to understand. We propose an automatic metric for evaluating chess explanations, grounded in chess-engine evaluations. Evaluating state-of-the-art language models using this metric, we find that they perform surprisingly poorly, often relying on surface-level board observations rather than robust, transferable chess concepts. We then introduce BinProp, a training-free method that enables these same models to discover reusable
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