arXiv — cs.AI preprintsInternational5 October 2026
GUI Agents for Continual Game Generation
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arXiv:2605.28258v2 Announce Type: replace-cross Abstract: Generating a game is not the same as making one playable. Existing code-generation approaches often translate a prompt directly into an artifact, leaving interaction-level failures undetected. We argue that game generation requires a player and study two roles for graphical user interface (GUI) agents. First, we introduce \textbf{PlaytestArena}, an evaluation environment containing 200 browser-based game-generation tasks across eight genres, each paired with rubrics of expected in-play behaviors. An independent GUI judge loads and plays
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