arXiv — cs.AI preprintsInternational15 October 2026
Latent World Action Model for GUI Agents
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arXiv:2610.14228v1 Announce Type: cross Abstract: Pixel-space world models have recently emerged as a promising approach for GUI agents, predicting future screens prior to execution and subsequently re-perceiving them for action selection. However, this two-stage paradigm faces two key challenges in GUI environments: (L1) the high computational cost of pixel reconstruction and (L2) the need to reconstruct large and diverse appearance-level details beyond what is required for action selection. In practice, this screen-generation objective can induce an identity shortcut problem, where future-st
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