arXiv — cs.AI preprintsInternational2 October 2026
Learning Local Constraints for Reinforcement-Learned Content Generators
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arXiv:2605.13570v2 Announce Type: replace Abstract: Constraint-based game content generators that learn local constraints from existing content, such as Wave Function Collapse (WFC), can generate visually satisfying game levels but face challenges in optimizing global properties, such as playability. On the other hand, reinforcement-learning-trained generators can optimize global properties---because such properties can easily be included in reward functions---but the results can be visually dissatisfying. In this paper, we explore ways to combine these methods. Specifically, we constrain the
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