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arXiv — cs.AI preprintsInternational9 October 2026

LVS: Local View Synthesis from Relative Camera Pose by Reusing Previous Views

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arXiv:2610.12127v1 Announce Type: cross Abstract: Interactive scene exploration requires frequent view updates, although small camera motions preserve much of the visible content. Conventional 3D Gaussian Splatting nevertheless renders each target view, leaving this image overlap unexploited. Reusing rendered images offers an alternative. Geometric warping alone cannot recover newly exposed content and remains sensitive to depth errors. We propose a per-scene framework that replaces repeated scene rendering for nearby views with relative-pose-guided RGB-D image reuse. Geometric warping uses de
— arXiv — cs.AI preprints

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