arXiv — cs.AI preprintsInternational2 October 2026
One Basis to Animate Them All: Gaussian Blendshape Distillation for Real-Time Avatars
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arXiv:2610.02207v1 Announce Type: cross Abstract: 3D Gaussian avatars support fast rendering, however, their real-time animation is often challenged by the costly neural inference. We address this bottleneck and show that the animation of pretrained avatar models can be closely approximated by a linear combination of identity-independent blendshapes. Building on this finding, we introduce GALA (Gaussian Animation via Linear Approximation), a distillation method that replaces per-frame heavy neural decoding with a shallow coefficient predictor and a linear blend. To improve fidelity and reduce
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