arXiv — cs.AI preprintsInternational5 October 2026
OpenGameEval: Benchmarking Agentic Programming and Exploration in a Stateful Game Engine
This is an official announcement record
Firsthand records what arXiv — cs.AI preprints announced and links to the original. The wording below is theirs, not ours.
arXiv:2610.02563v1 Announce Type: cross Abstract: We present OpenGameEval, a benchmark and evaluation framework for agentic game development inside Roblox Studio. It runs language models as agents in reproducible, stateful game-engine sessions and scores each run with executable checks, both on the edited scene and in a simulated play session. Most agentic coding benchmarks require exploration but score only final task success. OpenGameEval separates observation tools from editing tools in its eight-tool action space, so exploration can be measured directly. We measure the pass rates and explo
Read the official announcement
Opens arxiv.org
More from arXiv — cs.AI preprints
- MintFlow: Minimal Trajectory Intervention for Constrained Flow Matching5 October 2026
- Fast Models, Slow Evidence: A Paired and Self-Audited Evaluation of System-1 Decision Models for LLM Agent Harnesses5 October 2026
- The AI Risk Observatory: What Can We Learn from AI Disclosures in Annual Reports About Societal Resilience?5 October 2026
- Keep It CALM: Analyzing the Limits of Global Unsafety in Text-to-Image Generation5 October 2026
- Choosing Before Acting: Comparative Value Estimation for Long-Horizon Tool-Use Agents5 October 2026
This content is for informational purposes only and is not professional advice. Specifications, prices, plan tiers, and features change frequently and may differ from what is shown here; verify current details on the manufacturer's or company's official page before purchasing. Ratings are based on analysis of published documentation, not independent lab testing.