arXiv: cs.AI preprintsInternational6 November 2026
Population-Scalable Multi-Agent World Modeling across Scene Geometries
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arXiv:2608.08600v4 Announce Type: replace-cross Abstract: World models have recently achieved impressive progress in visual prediction and interactive generation, but extending them to multi-agent environments introduces a fundamental scalability challenge. Existing methods generally assume a fixed number of agents during training and inference, which ties the model to a pre-determined agent population and limits inference-time scalability. Our key insight is that cross-view consistency should arise from a shared world state whose evolution does not assume a predefined number of agents, while
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