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arXiv — cs.AI preprintsInternational21 October 2026

Reusing Multimodal Agents: Efficient Evaluation of Sound Designs in Games

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arXiv:2610.27670v1 Announce Type: new Abstract: This paper introduces a novel framework for efficiently evaluating in-game sound designs using multimodal learning and reinforcement learning. Sound design significantly influences gameplay and accessibility; however, objective evaluation methods, defined here as automated assessments based on agent performance rather than human ratings, often require retraining agents from scratch for each sound design. Our approach first pre-trains a multimodal encoder that encodes visual and auditory information into a shared latent space. A reinforcement lear
— arXiv — cs.AI preprints

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