arXiv: cs.AI preprintsInternational11 November 2026
GTAGym: Real AAA Game Tasks Environment for Evaluation and Reinforcement Learning
This is an official announcement record
Firsthand records what arXiv: cs.AI preprints announced and links to the original. The wording below is theirs, not ours.
arXiv:2611.13028v1 Announce Type: cross Abstract: AAA games offer a rich testbed for evaluating agent perception, reasoning, and control. However, evaluating whether agents can complete tasks in AAA games is challenging and often human-annotated because task outcomes are often difficult to verify automatically, let alone applying it for Reinforcement Learning (RL). We introduce GTAGym, an environment and framework for evaluation and RL on GTA V tasks. Its evaluation benchmark, GTAVBench, derived from GTA V main-story missions, contains 103 online tasks reconstructed across nine task families,
Read the official announcement
Opens arxiv.org
More from arXiv: cs.AI preprints
- Auditable Human-Agent Teams for Autonomous X-ray Experimentation11 November 2026
- EarthRecord: From Pixels to Land Change with Multimodal Agents over Four Decades of Satellite Imagery11 November 2026
- Train on prefill, monitor at decode: Using sparse autoencoders for topic monitoring11 November 2026
- LandslideFM: A Foundation Model Towards Unified Landslide Perception and Understanding11 November 2026
- Tracing Psychometric Inference in Large Language Models11 November 2026
This content is for informational purposes only and is not professional advice. Specifications, prices, plan tiers, and features change frequently and may differ from what is shown here; verify current details on the manufacturer's or company's official page before purchasing. Ratings are based on analysis of published documentation, not independent lab testing.